3D max program used to create different thematic animation, whether it's 3d max animation of animals or humans.
Principle built 3d max animation
Today it is the direction of animation developed in many professional, that at first glance indistinguishable animated characters, from the actually existing.
There are many different ways to make animated characters, but they all have the same foundation - the bone skeleton. This set of additional related objects for managing employee generated wireframe model. 3d max animation of people and animals is built exactly on the same principle.
based 3D graphics and animation.
Nowadays, CGI-imagery (from the words of Computer Graphics Imagery - Image
created on the computer) surround us everywhere: on television, in film and
even in the pages of magazines. Computer graphics has evolved from
specialized areas of interest to scientists kompyutorschikov work which
seek to devote themselves to many people. Among the software packages
three-dimensional graphics, designed to work on computers such as PC,
leader takes 3D Studio MAX2.
general idea of 3D.
The very name of this region - three-dimensional graphics - laid
indication of what we have to deal with the three space
dimensions: width, height and depth. If you look around you: all that
surrounds us, has three dimensions - desk, chair, residential buildings,
industrial buildings and even human bodies. However, the term "three-dimensional graphics"
is still a distortion of the truth. In fact, three-dimensional computer graphics
deals only with two-dimensional projections of an imaginary object
three-dimensional world.
To illustrate this, we can provide the operator with
video camera with which he takes objects at the
room. When, during filming, he moved about the room, then the lens
fall into different three-dimensional objects, but when you play a picture you have
video on the TV screen will be visible only two-dimensional planar
image representing captured images taken a few
minutes ago, three-dimensional objects. The scene on the screen looks quite real
due to the presence of light sources, the natural colors of all objects and
presence of shadows, which give the image depth and make it visually
plausible, although it remains just a two-dimensional way.
Principle built 3d max animation
In computer graphics, objects exist only in memory. They do not
have a physical form - it is nothing more than a set of mathematical
equations and the motion of electrons in circuits. Because the objects of which
question can not exist outside the computer, the only way
to see them is to add a new mathematical equations describing
light sources and camera crews. The program complex 3D Studio MAX2
allows you to perform all of the above operations.
Using a program like 3D Studio MAX2, in many respects is similar to the
Shoot with the camera room full of constructed facilities.
The program complex 3D Studio MAX2 allows to simulate the room and its
content using a variety of basic objects such as cubes,
spheres, cylinders and cones, as well as using the tools
required to implement a variety of methods to create more complex
objects.
Once the model of all objects are created and properly placed in the
of the scene, you can choose from a library any ready-made materials, such
as plastic, wood, stone, etc. and apply these materials to objects
scene. You can also create their own materials, using tools
Material Editor (Material Editor) 3D Studio MAX2, by which
You can control the color, glossiness, transparency, and even apply
scanned images or drawn images to the surface
the object looked like it was conceived.
Applying the material objects, you must create an imaginary shooting
cameras, lenses through which to observe the virtual three-dimensional
world and shoot filling its facilities. By adjusting
parameters of virtual cameras can be a wide-angle panorama scene
or enlarge the shooting plan to focus on individual
fine detail. Package 3D Studio MAX2 supported camera models with a set of
parameters typical of this camera or camcorder with which
You can watch the scene exactly as what is required by the plan
scenario.
To make the scene even more realistic, you can add to its membership
light sources. MAX allows you to include a scene light sources of different
types, as well as customize the parameters of these sources.
Principle built 3d max animation
three-dimensional space
Working with 3D Studio MAX2 user has to deal with an imaginary three-dimensional
space. Three-dimensional space - a cube in cyberspace
space created in the computer memory. Cyberspace
differs from the real physical world that is created and exists
only in computer memory due to the action of special software
software.
But like the real space, three-dimensional space as
infinitely large. The task of finding objects and orientation can be easily solved
through the use of coordinates.
The smallest region of space that can be occupied by some
object is a point (point). The position of each point is determined
triple of numbers called coordinates (coordinates). An example of the coordinate
can serve as a triple (0, 0, 0), which determines the center point of three-dimensional
space, also called the origin (origin point). Other
examples of the origin may be a triple (200, 674, 96) or (23, 67, 12).
Each point in three-dimensional space has three coordinates, one of which
determines the height, the other - the width of the third - the depth of the point position. So
way through each point can hold three coordinate axes
cyberspace.
Coordinate axis (axis) - an imaginary line in cyberspace,
determines the direction of change in the coordinates. In MAX, there are three
standard axis, called the axes X, Y and Z. You can conditionally assume that the axis
X represents the coordinate of the width, the axis Y - height, and the axis Z - depth.